For those who’ve been following the pre-release buzz round Persona 5 Scramble: The Phantom Strikers, you then’re in all probability conscious that it is as near a direct sequel as you can get to the unique RPG. Developed together with Koei Tecmo and Omega Drive (makers of Dynasty Warriors video games), Atlus is bringing an motion recreation that continues the story of the Phantom Thieves whereas nonetheless delivering the core Persona expertise of exploring cities in Japan throughout free time and making connections with characters (each outdated and new) all through the story.
Nevertheless, you could be questioning how the sport truly performs, this being a Musou-style motion recreation and all. Persona 5 Scramble actually exhibits components of the Warriors video games, particularly tearing by way of ridiculously massive enemy hordes. However primarily based on what we have seen from previews in Japan and our personal expertise enjoying the demo that is solely obtainable on the Japanese Eshop and PSN, its fight is shaping as much as be greater than hack-and-slash by incorporating most of the RPG components present in Persona 5.
Whilst you have fundamental assault combos, Persona 5 Scramble contains spell casting primarily based on the persona(s) outfitted on the character you are controlling. By holding R1, you convey up your record of talents and time stops, permitting you to intention the spell’s space of impact earlier than setting it off. What’s extra, Scramble retains the mechanics of exploiting enemies’ elemental weaknesses to do elevated injury and stagger them….